Re: Bug report for glBufferSubData on py3k
"Mike C. Fletcher" <[email protected]> Wed, 24 Jul 2013 22:49:31 -0400
| Newsgroups | gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <[email protected]> |
On 13-07-24 01:28 AM, Almar Klein wrote: > It uses "long", which is not available in py3k. > > GL/VERSION/GL_1_5.py, line 77 > > I propose to use "integer_types" as in six.py: > > if sys.version_info[0] >= 3: > integer_types = int, > else: > integer_types = int, long Thanks for the heads-up. I've made the change to use integer_types throughout the codebase in bzr. Enjoy, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com ------------------------------------------------------------------------------ See everything from the browser to the database with AppDynamics Get end-to-end visibility with application monitoring from AppDynamics Isolate bottlenecks and diagnose root cause in seconds. Start your free trial of AppDynamics Pro today! http://pubads.g.doubleclick.net/gampad/clk?id=48808831&iu=/4140/ostg.clktrk _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net