Re: pyopengl extension detection.
Roman Valov <[email protected]> Sat, 2 Nov 2013 18:11:58 +0400
| Newsgroups | gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <CAELN+STZOga8OBvCvH+64qWA7h=FrSuEUGJ84CpA9a4_bFy9Yg@mail.gmail.com> |
--===============2737838277798560934== Content-Type: multipart/alternative; boundary=001a11c3f75e54794c04ea32454e --001a11c3f75e54794c04ea32454e Content-Type: text/plain; charset=ISO-8859-1 Ok, Mike.. the actual question to you is in last paragraph. Here is update with my review of the problem with wglSwapIntervalEXT and wglGetSwapIntervalEXT. Seems that problem is driven by two diffrent factors: 1) Wrapper code generator (gengl.py) doesn't set 'extension' parameter for 'createBaseFunction'. Thus OpenGL/platform/baseplatform.py code tries to load extension functions from platform.GL library which actually doesn't have them in common case and as a result I've got these functions unresolved. 2) BasePlatform.checkExtension code relies only on glGetString(GL_EXTENSIONS). I've tested extension WGL_EXT_swap_control on NV and Intel gpu platforms. In fact only on NV platform this extension was listed in glGetString(GL_EXTENSIONS) result. According to specs: http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt http://www.opengl.org/registry/specs/ARB/wgl_extensions_string.txt http://www.opengl.org/wiki/Load_OpenGL_Functions#Platform-specific_Extensions one would to use wglGetExtensionsStringXXX to check for WGL extensions. On both platforms I've used required extension was listed in wglGetGetExtensionsString output. As I see on GLX there is similar functionality provided by glXQueryExtensionsString. Which also aren't taken into account in PyOpenGL. So, my plan is firstly to fix gengl.py and later add method for platform-specific extensions check. But now I'm stuck with gengl.py doesn't produce the same _WGL_NV.py that is commited to bzr. Besides header file path in comments (which is minor issue), I see whitespaces differences and moreover, in myself-generated _WGL_NV.py there are no 'GLAPI' symbol. Could you say anything about that symbol? Was it added by hand or was it included in previous versions of wglext.h? Regards, Roman. --001a11c3f75e54794c04ea32454e Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr">Ok, Mike.. the actual question to you is in last paragraph= .<div><br></div><div><br><div>Here is update with my review of the problem = with wglSwapIntervalEXT and wglGetSwapIntervalEXT.</div><div>Seems that pro= blem is driven by two diffrent factors:</div> <div><br></div><div>1) Wrapper code generator (gengl.py) doesn't set &#= 39;extension' parameter for 'createBaseFunction'.</div><div><br= ></div><div>Thus OpenGL/platform/baseplatform.py code tries to load extensi= on functions from platform.GL library</div> <div>which actually doesn't have them in common case and as a result I&= #39;ve got these functions unresolved.</div><div><br></div><div>2) BasePlat= form.checkExtension code relies only on glGetString(GL_EXTENSIONS).</div> <div><br></div><div>I've tested extension WGL_EXT_swap_control on NV an= d Intel gpu platforms. In fact only</div><div>on NV platform this extension= was listed in glGetString(GL_EXTENSIONS) result. According</div><div> to specs:</div> <div><br></div><div><a href=3D"http://www.opengl.org/registry/specs/EXT/wgl= _extensions_string.txt">http://www.opengl.org/registry/specs/EXT/wgl_extens= ions_string.txt</a><br></div><div><a href=3D"http://www.opengl.org/registry= /specs/ARB/wgl_extensions_string.txt">http://www.opengl.org/registry/specs/= ARB/wgl_extensions_string.txt</a><br> </div><div><a href=3D"http://www.opengl.org/wiki/Load_OpenGL_Functions#Plat= form-specific_Extensions">http://www.opengl.org/wiki/Load_OpenGL_Functions#= Platform-specific_Extensions</a></div><div><br></div><div>one would to use = wglGetExtensionsStringXXX to check for WGL extensions. On both platforms I&= #39;ve used</div> <div>required extension was listed in wglGetGetExtensionsString output. As = I see on GLX there is similar</div><div>functionality provided by glXQueryE= xtensionsString. Which also aren't taken into account in PyOpenGL.</div= > <div><br></div><div><br></div><div><br></div><div>So, my plan is firstly to= fix gengl.py and later add method for platform-specific extensions check.<= /div><div>But now I'm stuck with gengl.py doesn't produce the same = _WGL_NV.py that is commited to bzr.</div> <div>Besides header file path in comments (which is minor issue), I see whi= tespaces differences and</div><div>moreover, in myself-generated _WGL_NV.py= there are no 'GLAPI' symbol. Could you say anything</div><div> about that symbol? Was it added by hand or was it included in previous vers= ions of wglext.h?</div><div><br></div><div>Regards, Roman.</div><div><br></= div></div><div class=3D"gmail_extra"><br></div></div> --001a11c3f75e54794c04ea32454e-- --===============2737838277798560934== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------------ Android is increasing in popularity, but the open development platform that developers love is also attractive to malware creators. Download this white paper to learn more about secure code signing practices that can help keep Android apps secure. http://pubads.g.doubleclick.net/gampad/clk?id=65839951&iu=/4140/ostg.clktrk --===============2737838277798560934== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pyopengl-devel --===============2737838277798560934==--