[ pyopengl-Bugs-1560033 ] glDeleteTextures causes Bus Error on iMac (intel)
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| Newsgroups | gmane.comp.python.opengl.devel |
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Bugs item #1560033, was opened at 2006-09-16 23:25 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1560033&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: None Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: glDeleteTextures causes Bus Error on iMac (intel) Initial Comment: using PyOpenGl (over pygame) anytime I call glDeleteTextures on my intel imac python crashes with: Fatal Python error: (pygame parachute) Bus Error I'm using: PyOpenGL-2.0.2.01-py2.4-macosx10.4.zip from: http://pythonmac.org/packages/py24-fat/index.html It doesn't seem to matter if glDeleteTextures is given a valid textureid or not, it crashes whether I've done any other calls or not, and all the code that crashes works fine on PC machines (win2k and winXP). I haven't tested on any PowerPC macs. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1560033&group_id=5988 ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net