PyOpenGL-ctypes (3.0) on Mac OS X

Josh Marshall <[email protected]>
Newsgroups gmane.comp.python.opengl.devel
Message-ID <[email protected]>
Mike,

I have commited updates to platform/__init__.py and darwin.py that  
fix up extension handling on OS X. All the tests involving extensions  
now seem to be working.

I had to modify __init__.py with:
 > if sys.platform == 'darwin':
 >     createExtensionFunction = createBaseFunction

This is since OS X just includes all the extension functions straight  
in the library, so there is no need for the createExtensionFunction  
to be different.

I think this should bring it up to parity with Linux and Win32. There  
seem to be some issues with some of the OpenGLContext demos, but the  
base functionality certainly works.

My next step is to start some testing with numpy arrays. Do you know  
of which other areas need to be worked on?

Once the alpha is out, I presume it'll be released on the CheeseShop?  
I want to announce on the Mac Python and OpenGL lists, in order to  
get people banging on it, but as you say, it should be easy to  
install first.

Cheers,
Josh

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