PyOpenGL-ctypes (3.0) on Mac OS X
Josh Marshall <[email protected]>
| Newsgroups | gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <[email protected]> |
Mike, I have commited updates to platform/__init__.py and darwin.py that fix up extension handling on OS X. All the tests involving extensions now seem to be working. I had to modify __init__.py with: > if sys.platform == 'darwin': > createExtensionFunction = createBaseFunction This is since OS X just includes all the extension functions straight in the library, so there is no need for the createExtensionFunction to be different. I think this should bring it up to parity with Linux and Win32. There seem to be some issues with some of the OpenGLContext demos, but the base functionality certainly works. My next step is to start some testing with numpy arrays. Do you know of which other areas need to be worked on? Once the alpha is out, I presume it'll be released on the CheeseShop? I want to announce on the Mac Python and OpenGL lists, in order to get people banging on it, but as you say, it should be easy to install first. Cheers, Josh ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net