GLSL GPGPU demo - with a crash. Please help?
"René Dudfield" <[email protected]>
| Newsgroups | gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, this could be a good demo + test for GLSL, and basic GPGPU processing with GLSL. http://rene.f0o.com/~rene/stuff/gpudemo.py 1. basic glsl usage. 2. basic GPGPU style usage. 1. It requires opengl-ctypes latest cvs. It works correctly with the command: python gpudemo.py basic That just shows a tea pot using a basic shader. 2. To run the GPGPU demo call it like this: python gpudemo.py This works correctly almost. It crashes on program exit... The results printed out are correct. It appears to be a reference counting type problem. I've tried it on OSX with an ATI card. So if people can test this, and debug it I'll clean it up and add it as a nice demo for pyopengl. I think it must have something to do with the array handling... or something :) cu, ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net