[ pyopengl-Bugs-1878648 ] glShaderSource wrapper not loaded properly
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Bugs item #1878648, was opened at 2008-01-23 22:05
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Category: GL
Group: v3.0.0
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: tkerwin (tkerwin)
Assigned to: Nobody/Anonymous (nobody)
Summary: glShaderSource wrapper not loaded properly
Initial Comment:
When I try to use glShaderSource, I get this error message:
File "C:\Python25\Lib\site-packages\OpenGL\platform\baseplatform.py", line 253, in __call__
return self( *args, **named )
TypeError: this function takes 4 arguments (2 given)
I was expecting it to require two arguments from the documentation. From glancing at the code, it seems like the wrapper is in there, but perhaps not loading properly. Is there any workaround for this to get shaders working?
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