[ pyopengl-Bugs-1900757 ] glAreTexturesResident function is broken (doesn't match docs
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Bugs item #1900757, was opened at 2008-02-24 02:28 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: v3.0.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: glAreTexturesResident function is broken (doesn't match docs Initial Comment: using pyOpenGl 3.0.0b1 and the glAreTexturesResident() function. Documentation (take it its fairly old: http://pyopengl.sourceforge.net/documentation/manual/glAreTexturesResident.3G.xml) says usage is glAreTexturesResident(textures[]) → residences[] But using it like this gives: ValueError: glAreTexturesResident requires 3 arguments (n, textures, residences), received 1: ([1L],) Either the glAreTexturesResident() function needs to be fixed to this more pythonic syntax, or the documentation updated to reflect the more C like syntax. I would like to see the former. Keeping the pythonic approach. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pyopengl-devel