[ pyopengl-Bugs-2624787 ] 'posix ' should be 'posix'
"SourceForge.net" <[email protected]> Sat, 18 Jul 2009 22:58:09 +0000
| Newsgroups | gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <[email protected]> |
Bugs item #2624787, was opened at 2009-02-21 13:12 Message generated for change (Comment added) made by mcfletch You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=2624787&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: v3.0.0 >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: 'posix ' should be 'posix' Initial Comment: in OpenGL/__init__.py, the line below has an extra space after posix, meaning it doesn't match. PlatformPlugin( 'posix ', 'OpenGL.platform.glx.GLXPlatform' ) ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2009-07-18 18:58 Message: Thanks, fixed in bzr head. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=2624787&group_id=5988 ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net