[ pyopengl-Bugs-1854632 ] gluTessVertex function take wrong data

"SourceForge.net" <[email protected]> Sun, 19 Jul 2009 02:40:53 +0000
Newsgroups gmane.comp.python.opengl.devel
Message-ID <[email protected]>
Bugs item #1854632, was opened at 2007-12-20 00:07
Message generated for change (Comment added) made by mcfletch
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Category: GLU
Group: v3.0.0
>Status: Closed
>Resolution: Out of Date
Priority: 5
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Nobody/Anonymous (nobody)
Summary: gluTessVertex function take wrong data

Initial Comment:
Windows XP 32bit, Python2.5.1
When running tests.py in PyOpenGL3.0.0b1 from cvs, I got the flowing output:
.........error 12590456
E.
======================================================================
ERROR: Test that tessellation works
----------------------------------------------------------------------
Traceback (most recent call last):
  File "E:\home\tests.py", line 225, in test_tess
    gluTessEndPolygon(tobj);
WindowsError: exception code 0xc01d78

----------------------------------------------------------------------
Ran 11 tests in 3.469s

FAILED (errors=1)

I'm sure that it's caused by a bug in gluTessVertex function.

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>Comment By: Mike C. Fletcher (mcfletch)
Date: 2009-07-18 22:40

Message:
We've got working tess operations in a number of codebases, so I'm guessing
we're out-of-date here.

----------------------------------------------------------------------

Comment By: Mike C. Fletcher (mcfletch)
Date: 2008-01-07 10:32

Message:
Logged In: YES 
user_id=34901
Originator: NO

There was at least one major bug in the gluTess* functions (wrong
ctypes-level function type) which would cause win32 failures, which is
fixed in the first beta.  We're still seeing occasional failures on win32
tessellation, though.

----------------------------------------------------------------------

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