[ pyopengl-Bugs-2873839 ] importing GL fails in 64bit Windows7

"SourceForge.net" <[email protected]> Wed, 07 Oct 2009 02:27:51 +0000
Newsgroups gmane.comp.python.opengl.devel
Message-ID <[email protected]>
Bugs item #2873839, was opened at 2009-10-07 02:27
Message generated for change (Tracker Item Submitted) made by nobody
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Category: GL
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Mike C. Fletcher (mcfletch)
Summary: importing GL fails in 64bit Windows7

Initial Comment:
On a Windows 7 64 bit machine
using:
- eclipse 
- pydev
- PyQt4
- Python 3.1
with only(in __init__.py):

"from OpenGL import GL"

the following error message is displayed on console:

"
Traceback (most recent call last):
  File "C:\Users\MyUserName\workspace\MyTest\src\root\__init__.py", line 1, in <module>
    from OpenGL import GL
  File "C:\Python31\lib\site-packages\OpenGL\GL\__init__.py", line 2, in <module>
    from OpenGL.raw.GL import *
  File "C:\Python31\lib\site-packages\OpenGL\raw\GL\__init__.py", line 6, in <module>
    from OpenGL.raw.GL.constants import *
  File "C:\Python31\lib\site-packages\OpenGL\raw\GL\constants.py", line 7, in <module>
    from OpenGL import platform, arrays
  File "C:\Python31\lib\site-packages\OpenGL\platform\__init__.py", line 36, in <module>
    _load()
  File "C:\Python31\lib\site-packages\OpenGL\platform\__init__.py", line 27, in _load
    plugin_class = plugin.load()
  File "C:\Python31\lib\site-packages\OpenGL\plugins.py", line 14, in load
    return importByName( self.import_path )
  File "C:\Python31\lib\site-packages\OpenGL\plugins.py", line 28, in importByName
    module = __import__( ".".join(moduleName), {}, {}, moduleName)
  File "C:\Python31\lib\site-packages\OpenGL\platform\win32.py", line 19
    except WindowsError, err:
                       ^
SyntaxError: invalid syntax
"

Running the same code through pydev/eclipse on a windows98 machine with Python 2.5 works fine.

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