Re: FBOs

Ian Mallett <[email protected]>
Newsgroups gmane.comp.python.opengl.user
Message-ID <CAG4NV=tLuOAhGPS_H=Qvnx1YPgJKwT34QfOq-EAd7SDpYryrKA@mail.gmail.com>
Hi,

You're not setting up the FBO correctly.  You need to set up a
renderbuffer, make renderbuffer storage, etc.  The status will only be
complete after all setup is completed.

You can Google for resources.  If I recall correctly, it was this
link<http://www.gamedev.net/page/resources/_/technical/opengl/opengl-frame-buffer-object-101-r2331>that
I found helpful.

Ian

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