Re: PyOpenGL on 64bit Windows
Derakon <[email protected]>
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <CA+Qo5j67H9n373Xve4nV4CJeX_bPRy2hvN2T=YM0Su9hJ003qw@mail.gmail.com> |
On Fri, Feb 17, 2012 at 1:38 PM, Jens Nellesen <[email protected]> wrote: > Hi all, > > I cannot get PyOpenGL working on 64 bit Windows (Win XP and 7). Well, I know it's possible, at least on Win7, because I have a working install of it. Judging from your error, you have a 32-bit/64-bit mismatch somewhere, so double-check that you have 64-bit versions of Python, numpy, and PyOpenGL. You can't mix and match here; if you have 32-bit Python then you have to use all 32-bit libraries, and 64-bit Python can't load 32-bit libraries (IIRC). -Chris ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net