Re: draw using pycairo on glut interface

Alejandro Segovia <[email protected]>
Newsgroups gmane.comp.python.opengl.user
Message-ID <CAAXrc9PkzE50Fp9cH3=zJs=1+O-sBmo8K4F-FPxFZxsYrHGj8g@mail.gmail.com>
Dear Prashant,

I don't have experience with Cairo, but either if it's a software or
GPU-based renderer, there might be a way to capture its output and use it
as a texture.

If Cairo is software based, check to see if you can have it render to a
byte array or color matrix, then (after proper formatting) use that to
create a 2D texture.

If Cairo is GPU-based, and it uses OpenGL, you should be able to have it
render to a FBO (with a texture color attachment) or Pbuffer.

Once you have a texture, you can map it on a quad or a triangle fan aligned
to the screen. Results will be better if you use an Orthographic projection.

I hope these ideas help. If anyone knows about Cairo, please do weight in :)

Best,
Alejandro.-

2012/4/21 Prashant Saxena <[email protected]>

> Hi,
>
> Is it possible to draw using pycairo on glut interface? For example,
> drawing a cairo gradient surface.
> I would appreciate if some one can show some light on this topic.
>
> Cheers
>
> Prashant
>
>
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Boundary is the first to Know...and Tell You.
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