Simple Test Program issues

Gerald Escobar <[email protected]>
Newsgroups gmane.comp.python.opengl.user
Message-ID <CANdj3e+jgu_HSFZT19ppzf9FZBKm4XAHE7=h=ijQtjVYtiWahg@mail.gmail.com>
Hello,

I'm trying to learn to use pyopengl in a more modern context (not relying
on fixed function/deprecated functionality INCLUDING built-in vertex shader
attributes)

Here is my source:
http://pastebin.com/fd7KQthA

When I run the program I simply get a black screen instead of a white
triangle.

I'm not entirely sure what I am doing wrong however there I encountered
quite a few problems whilst writing this code snippet
1) When trying to bind the buffer to an attribute I kept getting some sort
of type error. So instead I resorted to passing the matrix straight
2) I'm not entirely sure about whether I'm multiplying the matricies
correctly.

I apologize if this question seems very broad,

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