PyOpenGL crash on Intel HD 3000
Cyrille Rossant <[email protected]> Thu, 7 Mar 2013 16:58:17 +0000
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <CA+-1RQTfGmfJh6tbozq-G9p3Xztq_RqXk0NuNrANjmrh8Br9Tw@mail.gmail.com> |
Hi,
I have an issue with PyOpenGL 3.0.2 on a Windows 8 64 bits laptop with an
Intel HD 3000 graphics chipset. Any call to glGenBuffers(1) crashes:
File ".\sample.py", line 7, in init
buffer = glGenBuffers(1)
File "latebind.pyx", line 32, in
OpenGL_accelerate.latebind.LateBind.__call__ (src\latebind.c:768)
File "wrapper.pyx", line 308, in
OpenGL_accelerate.wrapper.Wrapper.__call__ (src\wrapper.c:5811)
File "C:\Python27\lib\site-packages\OpenGL\platform\baseplatform.py",
line 379, in __call__
return self( *args, **named )
WindowsError: exception: access violation writing 0x00000000720CF630
I have the latest version of the GPU driver (15.28.12.64.2932) which
supports OpenGL 3.1.
Any ideas?
Thanks,
Cyrille
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