Re: access violation when calling glGenFramebuffers
David Vierra <[email protected]> Sat, 13 Apr 2013 18:26:48 -1000
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <[email protected]> |
My best idea is that the Intel GPU Drivers on 64 bit systems will prefer to load at memory addresses above 4 gigabytes, while the other drivers will load at lower memory addresses. This is pretty much what I found, since the valid addresses returned by wglGetProcAddress on my system are above 4 gigs. On 4/13/2013 9:20 AM, Cyrille Rossant wrote: > > So, my conclusion is that the function pointer to > wglGetProcAddress used > by the PyOpenGL's win32 platform module has the wrong result type > (it is > c_long which is only 32 bits when it should be c_void_p which is > 64 bits > long). > > > Do you have an idea why this bug seems to appear only on Intel GPUs? > > Cyrille ------------------------------------------------------------------------------ Precog is a next-generation analytics platform capable of advanced analytics on semi-structured data. The platform includes APIs for building apps and a phenomenal toolset for data science. Developers can use our toolset for easy data analysis & visualization. Get a free account! http://www2.precog.com/precogplatform/slashdotnewsletter _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pyopengl-users