Re: tutorial sources
Andreas Ortmann <[email protected]> Mon, 08 Jul 2013 16:32:58 +0200
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <[email protected]> |
On 07/08/13 16:28, Mike C. Fletcher wrote: > On 13-07-08 09:46 AM, Andreas Ortmann wrote: >> Hello, >> >> where can I find the python sources for the tutorial on >> http://pyopengl.sourceforge.net/context/tutorials/index.xhtml? >> >> At the bottom on that page it says: >> "This code-walkthrough tutorial is generated from the shader_1.py script >> in the OpenGLContext source distribution.". >> >> However I can not find a file 'shader_1.py' in the sources. > The code is available online here: > > http://bazaar.launchpad.net/~mcfletch/openglcontext/trunk/view/head:/tests/shader_1.py > <http://bazaar.launchpad.net/%7Emcfletch/openglcontext/trunk/view/head:/tests/shader_1.py> > > Or you can branch the repository if you have bzr installed: > > bzr branch lp:openglcontext > > In the source code .tar.gz distribution it is in a parallel directory > "tests" next to the "OpenGLContext" directory. > > Hope that helps, > Mike > Thanks, thats nice. Andreas ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net