Re: [PyOpenGL-Devel] Plan to remove Numeric support (not numpy, Numeric)

Chris Weisiger <[email protected]> Mon, 15 Jul 2013 07:51:45 -0700
Newsgroups gmane.comp.python.opengl.user
Message-ID <CABHB1j+E83oBSojVXHASBFs3n2s5Jd9bctxFQPyLUgvkJw29JQ@mail.gmail.com>
I got PyOpenGL working just fine with Numpy on WinXP 64-bit without any
significant difficulties that I can recall. Win7 64-bit was similarly
trivial. I see no reason why Numeric support should be continued just
because of 64-bit concerns.

-Chris


On Sun, Jul 14, 2013 at 7:28 PM, Mike C. Fletcher <[email protected]>wrote:

> On 13-07-14 06:42 PM, Tcll wrote:
> > just giving my input on this...
> > I think this would harshly affect x64 users, as NumPy doesn't have an
> x64 build.
> >
> > I havn't checked to see if Numeric does or not,
> > but I just think it would be better to leave it UNTIL NumPy has an x64
> build ;)
> I'm not sure what you're saying precisely:
>
>   * by x64, I'm guessing you mean Win64?
>       o there's definitely NumPy available on x64 Linux and OSX
>         platforms (I use x64 Linux as my primary)
>       o there are unofficial Numpy builds for Win64 on the unofficial
>         Win64 python builds page
>           + http://www.lfd.uci.edu/~gohlke/pythonlibs/#numpy
>             <http://www.lfd.uci.edu/%7Egohlke/pythonlibs/#numpy>
>       o my understanding is that the Win64 issues is down to the lack of
>         a suitable free Fortran compiler with which to do the
>         compilation (though that's just hearsay)
>   * Numeric is *ancient*, the chance that *it* has been ported to Win64
>     seems remote
>       o I see no binary releases for Win64 at all in Numeric
>       o it's last binary release was made for python 2.4 (which we don't
>         support in PyOpenGL anyway) in 2005
>       o The next release of PyOpenGL likely should just target 2.6+, to
>         make the code base cleanly modernized
>
> If you're saying "nothing should change in PyOpenGL until numpy has an
> x64 build"... it doesn't really seem like a compelling argument to me.
>
> List copied, in case there are others who feel strongly on this point,
> Mike
>
> --
> ________________________________________________
>    Mike C. Fletcher
>    Designer, VR Plumber, Coder
>    http://www.vrplumber.com
>    http://blog.vrplumber.com
>
>
>
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