Missing functions on MacOSX?
Robert Kent <[email protected]> Tue, 10 Dec 2013 15:09:22 +0000
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <CECCDF23.1E97%[email protected]> |
Hi Guys, I'm currently in the process of creating an OpenGL backend for matplotlib as the application I develop has a requirement to plot millions of data points whilst remaining responsive. This was all going very well until I tried to use a couple of functions to allow me to do instanced rendering and I find they are 'missing' from PyOpenGL (or at least my version). When I say 'missing', the reference is there but it is a null method, for example: >>> from OpenGL.GL import * >>> print glDrawArraysInstanced, bool(glDrawArraysInstanced) <OpenGL.platform.baseplatform.glDrawArraysInstanced object at 0x1078fee50> False If I attempt to call this method I get a NullFunctionError. Is there something wrong with my setup/installation or perhaps I am missing something? I would really appreciate any help with this. My configuration is as follows: MacBook Pro (2.6GHz i7, 8GB RAM) MacOSX 10.8 Mountain Lion Python 2.7.2 PyOpenGL 3.1.0a3 Thanks very much in advance, Rob The University of Dundee is a registered Scottish Charity, No: SC015096 ------------------------------------------------------------------------------ Rapidly troubleshoot problems before they affect your business. Most IT organizations don't have a clear picture of how application performance affects their revenue. With AppDynamics, you get 100% visibility into your Java,.NET, & PHP application. Start your 15-day FREE TRIAL of AppDynamics Pro! http://pubads.g.doubleclick.net/gampad/clk?id=84349831&iu=/4140/ostg.clktrk _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pyopengl-users