Re: Any OS-X users able to do some testing with bzr head?

rndblnch <[email protected]> Wed, 15 Jan 2014 20:41:37 +0000 (UTC)
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
Mike C. Fletcher <mcfletch <at> vrplumber.com> writes:

> I have no OS-X machine on which to test the changes, so I'm wondering if 
> someone who *does* have OS-X could check out bzr-head and run 
> tests/test_core.py as a smoke test.

I do not have pygame installed, however, I have got a bunch of opengl code
to test.
With revision 639, my code segfault at startup.

I can do testing using both 10.8 and 10.9, with python 2.7/3.3
I have code that covers OpenGL 1/2/3.2core
Do not hesitate to ask me for specific tests/more info, etc.

renaud



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