Re: glGenVertexArrays present with python/absent with python3

"Mike C. Fletcher" <[email protected]> Fri, 17 Jan 2014 09:21:55 -0500
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
On 14-01-16 04:18 AM, rndblnch wrote:
> rndblnch <rndblnch <at> gmail.com> writes:
>
>> Hello,
>>
>> I am experimenting with OpenGL 3.2 core using PyOpenGL 3.0.2
>> I am experiencing something strange: a function (glGenVertexArrays) that is
>> present when I use python 2.7 is absent when I use python 3.3.
>> Maybe the automatic conversion from 2to3 breaks something?
> Hello again, found the pb: OpenGL.extensions.VERSION_EXTENSIONS contains
> extension names as strings, but they should be bytes on python3.
> the patch below corrects that:
Applied to bzr head.

Thanks,
Mike

-- 
________________________________________________
   Mike C. Fletcher
   Designer, VR Plumber, Coder
   http://www.vrplumber.com
   http://blog.vrplumber.com


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