Re: crash on import on Mac OS X after xml-generation merge explained

"Mike C. Fletcher" <[email protected]> Mon, 10 Feb 2014 13:03:19 -0500
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
On 14-01-31 05:03 AM, rndblnch wrote:
> Mike C. Fletcher <mcfletch <at> vrplumber.com> writes:
...
> great, thanks!
>
> on my side, everything is ok on MacOSX 10.9.1, python2.7 & python3.3.
>
> the only regression i found now is when using pypy-2.1 or pypy3-2.1, but
> they are related to pypy's implementation of ctypes, and i am not sure that
> the pypy devs have any interest in fixing it as they are strongly supporting
> cffi now.
> i will report my finding to them anyway.
> by the way, pypy has never sped any of my opengl code...

Yeah, I'm seeing extremely poor performance under PyPy on what few demos 
I can get running without Pygame and Numpy.  I fixed the GLUT error you 
pointed out, and registered some data-types that have different names in 
PyPy vs. CPython, and at least the core tests and a few GLUT Demos now 
run under PyPy.

I'd say we're about ready for a 3.1.0b1 release for wider testing, so 
I'll do that the next time I get a few hours to work on PyOpenGL.

Have fun,
Mike

-- 
________________________________________________
   Mike C. Fletcher
   Designer, VR Plumber, Coder
   http://www.vrplumber.com
   http://blog.vrplumber.com


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