Re: Creating Vertex Array Object
rndblnch <[email protected]> Mon, 24 Feb 2014 09:48:38 +0000 (UTC)
| Newsgroups | gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <[email protected]> |
Matthew Keeter <matt.j.keeter <at> gmail.com> writes: > OpenGL.error.NullFunctionError: Attempt to call an undefined function glGenVertexArrays, check for bool(glGenVertexArrays) before calling > > > Can anyone familiar with function construction help me track this down? you should open a context that supports core profile: glutInitDisplayMode(GLUT_RGBA|GLUT_PROFILE_3_2_CORE) renaud ------------------------------------------------------------------------------ Flow-based real-time traffic analytics software. Cisco certified tool. Monitor traffic, SLAs, QoS, Medianet, WAAS etc. with NetFlow Analyzer Customize your own dashboards, set traffic alerts and generate reports. Network behavioral analysis & security monitoring. All-in-one tool. http://pubads.g.doubleclick.net/gampad/clk?id=126839071&iu=/4140/ostg.clktrk _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net