Re: bug in upstream version of pyopengl

"Mike C. Fletcher" <[email protected]> Tue, 18 Mar 2014 23:53:00 -0400
Newsgroups gmane.comp.python.opengl.user
Message-ID <[email protected]>
On 14-03-10 02:38 PM, rndblnch wrote:
> hello mike,
>
> i just tested the bleeding edge of pyopengl (rev 740) and found a bug in the
> error handling code:
> the OpenGL.error._ErrorChecker.nullGetError method (used when error checking
> is enabled but not the accelerate module between glBegin/glEnd pairs)
> returns None; but the result of self._currentChecker() is tested against
> self._noErrorResult which is 0.
> so with no accelerate and error checking, glBegin always raises and exception.
I've modified the nullGetError method to return self._noErrorResult.  
Thanks for the bug report.
Mike

-- 
________________________________________________
   Mike C. Fletcher
   Designer, VR Plumber, Coder
   http://www.vrplumber.com
   http://blog.vrplumber.com


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