Re: FlashWindow and PDFWindow

John Henry <[email protected]> Mon, 2 Nov 2009 11:48:33 -0800 (PST)
Newsgroups gmane.comp.python.pythoncard
Message-ID <[email protected]>
I can now be more specific about the layoutEditor error in handling the PDFWindow & FlashWindow wrappers.  layoutEditor actually creates the components fine (in the same manner as htmlWindow) but when it saves the file, it always ended up with a size of (-1,-1).  Of course that won't work properly.

What do I need to do to fix this?

Regards,

 --
John Henry



----- Original Message ----
> From: John Henry <[email protected]>
> To: John Henry <[email protected]>; [email protected]
> Sent: Mon, November 2, 2009 8:42:47 AM
> Subject: FlashWindow (was e: [Pythoncard-users] PDFWindow)
> 
> Using the same approach as PDFWindow, I managed to create a wrapper for 
> FlashWindow.  Unlike PDFWindow, this one actually works.  However, layoutEditor 
> doesn't recognize it and screws up.  How do I added it to layoutEditor.
> 
> Here's the wrapper code, follow by test sample program:
> 
> 
> """
> __version__ = "$Revision: 1.19 $"
> __date__ = "$Date: 2004/05/13 02:40:24 $"
> """
> 
> import wx
> 
> if wx.Platform == '__WXMSW__':
>     from wx.lib import flashwin
> else:
>     # need a graceful exit
>     pass
> 
> from PythonCard import event, log, widget
> 
> FlashWindowEvents = (
>             )
> 
> class FlashWindowSpec(widget.WidgetSpec):
>     def __init__(self):
>         self.name = 'FlashWindow'
>         self.parent = 'Widget'
>         events = list(FlashWindowEvents)
>         attributes = {
>             'size' : { 'presence' : 'optional', 'default' : [ 50, 50 ] },
>             'text' : { 'presence' : 'optional', 'default' : '' },
>         }
>         widget.WidgetSpec.__init__(self, 'FlashWindow', 'Widget', events, 
> attributes )
>       
> 
> class FlashWindow(widget.Widget, flashwin.FlashWindow):
>     """
>     An HTML window using the MS HTML control.
>     """
> 
>     _spec = FlashWindowSpec()
> 
>     def __init__(self, aParent, aResource):
>         flashwin.FlashWindow.__init__(
>             self,
>             aParent, 
>             -1,   # widget.makeNewId(aResource.id), 
>             aResource.position, 
>             aResource.size,
>             style=wx.SUNKEN_BORDER,
>             #style = wx.CLIP_SIBLINGS | wx.NO_FULL_REPAINT_ON_RESIZE,
>             name = aResource.name 
>         )
> 
>         widget.Widget.__init__(self, aParent, aResource)
> 
>         self._setText(aResource.text)
> 
>         self._bindEvents(event.WIDGET_EVENTS + FlashWindowEvents)
> 
>     def _getText(self) :
>         #return self.GetOpenedPage()
>         return self.GetText()
> 
>     def _setText(self, aString):
>         if aString == '' or aString[0] == '<':
>             self.LoadMovie(0, aString)
>         else:
>             # filename or URL
>             self.LoadMovie(0, aString)
> 
>     text = property(_getText, _setText)
> 
>     # KEA 2004-05-02
>     # this will probably end up in Scriptable or Component
>     # it should be completely generic
>     # the only problem part would be the reference to the parent (background)
>     # where the events are actually defined which would make this problematic
>     # for a compound component or events bound to a Panel
>     # what we really want is a reference to the application instance
>     # there is probably some method to give us that in wxWidgets
>     # UPDATE - I think GetTopLevelParent is what I was looking for
>     def _bindEvents(self, eventList):
>         # shouldn't components be subclasses of Scriptable?
>         # components would have their own handlers but when
>         # looking for a handler match it will search the parents
>         # for now just grab handlers from the background
>         
>         # the references below would be self.findHandler instead of
>         # background.findHandler
>         
>         #background = self.GetParent().GetParent()
>         background = wx.GetTopLevelParent(self)
> 
>         if wx.GetApp()._showDebugMenu:
>             bindUnusedEvents = True
>         else:
>             bindUnusedEvents = False
>         
>         # helper variable to simplify test for whether to bind 
> InsteadOfTypeEvents
>         # there is a good chance we will need to know
>         # which events are bound, if we want to dynamically add or remove
>         # events later, so go ahead and keep a reference to the list
>         self.boundEvents = {}
>         
>         self.eventIdToHandler = {}
>         self.wxEventIdMap = {}
> 
>         if 0:
>             print "\nBINDING...", self.name
> 
>         for eventClass in eventList:
>         #for eventClass in ButtonEvents:
>             # need to figure out a way to avoid the need
>             # for this id to class mapping which is used in _dispatch below
>             self.wxEventIdMap[eventClass.id] = eventClass
>             # command handler overrides normal mouseClick or select handler
>             # so dispatch will automatically dispatch to the command handler
>             # by looking up the handler this way
>             # it also means that if there is a command association with this 
> component
>             # then the regular mouseClick or select handler will never be bound, 
> just ignored
>             if issubclass(eventClass, event.CommandTypeEvent) and self.command:
>                 handler = background.findHandler('on_' + self.command + 
> '_command')
>                 if not handler:
>                     handler = background.findHandler('on_' + self.name + '_' + 
> eventClass.name)
>             else:
>                 handler = background.findHandler('on_' + self.name + '_' + 
> eventClass.name)
>             if not handler:
>                 handler = background.findHandler('on_' + eventClass.name)
>             if handler or bindUnusedEvents:
>                 # only bind events that have an event handler
>                 # in this scenario unused events are never bound
>                 # which is more efficient, but the Message Watcher needs
>                 # to be changed
>                 # alternatively we can bind everything and then in _dispatch
>                 # if there isn't a match in eventIdToHandler then we know
>                 # the event isn't used and we can set used to False
>                 # the complication would be that we probably have to have to
>                 # always call Skip() which may or may not be a hassle with 
> components
>                 
>                 # this doesn't bind command events
>                 # they would be of the form on_somename_command
>                 # or perhaps on_command but I don't think we would want
>                 # to support that
>                 # the event binding would be specific to a component
>                 # since on dispatch command overrides something like 
> mouseClickEvent
>                 # but the name of the command is not related to the component
>                 # need to look at whether self.command has a value and then bind
>                 # with ButtonMouseClickEvent.binding if that isn't already bound
>                 # then in dispatch have to check again I think
>                 
>                 # need to avoid double binding
>                 # also binding shouldn't be order-specific
>                 # so how to avoid binding mouseDrag to _dispatch
>                 # if mouseMove is already bound or if binding mouseMove
>                 # not rebinding if mouseDrag is already bound
>                 # perhaps MouseDragEvent keeps a reference to MouseMoveEvent
>                 # and that is inserted into boundEvents, then we check 
> boundEvents
>                 # prior to rebinding?
>                 if not self.boundEvents.get(eventClass.binding, None):
>                     background.Bind(eventClass.binding, self._dispatch, self)
>                     self.boundEvents[eventClass.binding] = eventClass.name
>                 if handler:
>                     if 0:
>                         print "  binding", self.name, eventClass.name, 
> handler.__name__, eventClass.id
>                     # KEA 2004-05-02
>                     # change to just using the method directly, Handler class 
> not needed
>                     # actually the Handler class isn't needed at all
>                     # so if the initial list built to simplify findHandler
>                     # just stores a reference to the method that would be fine
>                     # as long as the whole system uses that
>                     # the only reason we don't just build the list ourselves
>                     # in _bindEvents is that every component needs to do 
> findHandler
>                     # so it is more efficient to do once when the Scriptable 
> object
>                     # is created than to reparse for each component
>                     #self.eventIdToHandler[eventClass.id] = handler
>                     #self.eventIdToHandler[eventClass.id] = 
> handler.getFunction()
>                     self.eventIdToHandler[eventClass.id] = handler
> 
>         if 0:
>             print "\n  boundEvents:"
>             for name in self.boundEvents.values():
>                 print "   ", name
>             print "\n\n"
>             print "\n  self.eventIdToHandler:"
>             for id in self.eventIdToHandler:
>                 # KEA 2004-05-02
>                 # change to just using the method directly, Handler class not 
> needed
>                 #print "   ", id, self.eventIdToHandler[id]._function
>                 print "   ", id, self.eventIdToHandler[id]
>             print "\n\n"
> 
> 
> import sys
> from PythonCard import registry
> registry.Registry.getInstance().register(sys.modules[__name__].FlashWindow)
> 
> #Sample program and rsrc file
> 
> #!/usr/bin/python
> 
> """
> __version__ = "$Revision: 1.19 $"
> __date__ = "$Date: 2004/08/12 19:18:59 $"
> """
> 
> from PythonCard import dialog, model
> import wx
> 
> class SimpleFlashViewer(model.Background):
> 
>     def on_initialize(self, event):
>         self.flash = self.components.FlashDisplay
> 
>         btnFlags = wx.RIGHT | wx.ALIGN_CENTER_VERTICAL
> 
>         sizer3 = wx.BoxSizer(wx.HORIZONTAL)
>         sizer3.Add((5, 5), 0) # spacer
>         sizer3.Add(self.flash, 1, wx.EXPAND)
>         sizer3.Add((10, 5), 0) # spacer
> 
>         sizer2 = wx.BoxSizer(wx.HORIZONTAL)
>         sizer2.Add((5, 5), 1) # spacer
>         sizer2.Add(self.components.btnOpenFile, 0, btnFlags, 5)
>         sizer2.Add(self.components.btnOpenURL, 0, btnFlags, 5)
> 
>         sizer1 = wx.BoxSizer(wx.VERTICAL)
>         sizer1.Add(sizer3, 1, wx.EXPAND)
>         sizer1.Add((5, 5), 0) # spacer
>         sizer1.Add(sizer2, 0, wx.EXPAND)
>         
>         sizer1.Fit(self)
>         sizer1.SetSizeHints(self)
>         self.panel.SetSizer(sizer1)
>         self.panel.SetAutoLayout(1)
>         self.panel.Layout()
> 
>     def on_btnOpenFile_mouseClick(self, event):
>         wildcard = "SWF files (*.swf)|*.swf;*.SWF|All files (*.*)|*.*"
>         result = dialog.openFileDialog(None, "Open file", '', '', wildcard)
>         if result.accepted:
>             self.flash.LoadMovie(0, result.paths[0])
>         return
> 
>     def on_btnOpenURL_mouseClick(self, event):
>         # you can retrieve flash files from internet too
>         result = dialog.textEntryDialog(self, "Enter a URL of a .swf file",    
> "Enter URL", '')
>         if result.accepted and result.returnedString=="Ok":
>             # setting the movie property works too
>             self.flash.movie = result.text
>         return
> 
> if __name__ == '__main__':
>     app = model.Application(SimpleFlashViewer)
>     app.MainLoop()
> 
> # rsrc file
> 
> {'application':{'type':'Application',
>           'name':'SimpleFlashViewer',
>     'backgrounds': [
>     {'type':'Background',
>           'name':'bgMin',
>           'title':'SimpleFlashViewer PythonCard Application',
>           'size':(698, 703),
>           'statusBar':1,
>           'style':['resizeable'],
> 
>         'menubar': {'type':'MenuBar',
>          'menus': [
>              {'type':'Menu',
>              'name':'menuFile',
>              'label':'&File',
>              'items': [
>                   {'type':'MenuItem',
>                    'name':'menuFileExit',
>                    'label':'E&xit\tAlt+X',
>                    'command':'exit',
>                   },
>               ]
>              },
>          ]
>      },
>          'components': [
> 
> {'type':'FlashWindow', 
>     'name':'FlashDisplay', 
>     'position':(0, 30), 
>     'size':(685, 553), 
>     'backgroundColor':(255, 255, 255, 255), 
>     },
> 
> {'type':'Button', 
>     'name':'btnOpenFile', 
>     'position':(524, 593), 
>     'label':'Open File', 
>     },
> 
> {'type':'Button', 
>     'name':'btnOpenURL', 
>     'position':(599, 593), 
>     'label':'Open URL', 
>     },
> 
> ] # end components
> } # end background
> ] # end backgrounds
> } }
> 
> 
> --
> John Henry


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