Changes in build process
Quest <[email protected]> Fri, 02 May 2003 14:28:13 +0200
| Newsgroups | gmane.comp.python.snake-farm.user |
|---|---|
| Organization | Pantheon |
| Message-ID | <[email protected]> |
I will shortly introduce two changes in the build environment: 1) killer: If a build has taken longer than 20000 seconds, all processes involved in the build will be summarily executed. Depending on where in the process the build is, this may result in strange result reports for this build. Currently, the only notice will be a mail to snake-farm-reports. 2) no more make file: the top script in the build process has until now been a make file. Since make stops executing commands if it gets a non-zero exit code, this means that a killed build would not return a meaningful result. In order to get anything out of a build that has been killed by the killer, the top script will now be a shell script. These are difficult changes to test, so there may be some weirdness before all bugs are weeded out. -- Anders "Quest" Qvist There's a shadow on the faces of the men who fan the flames Of the wars that are fought in places where we can't even say the names -- Jackson Browne, Lives In the Balance