Re: Recommendation

Mats Wichmann <[email protected]> Thu, 11 Sep 2025 11:30:22 -0600
Newsgroups gmane.comp.python.tutor
Message-ID <[email protected]>
On 9/11/25 06:15, gameignisofficial--- via Tutor wrote:

> Is it advisable to use Python for my game studio? (https://www.gameignis.com/)
Everything should always have a Python interface :-)

Seriously, though, that's a question we can't answer, at least not 
without a lot more info. If you do all the development for your clients, 
then it's entirely up to you. If there is some sort of shared 
development element, you may be getting demand for Python support?  It 
really comes down to being a "business decision".

If you look at a list of top 10 game engines you won't find any that are 
Python native (PyGame, the most popular is a pretty minor player). But 
many of the top engines do let you program in Python for some tasks, I 
believe in particular for external integrations - I know this is true 
for Unity, Unreal Engine and Godot at least.


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