Re: Building 32-bit/64-bit vpython on MacOS?

Martin Costabel <[email protected]>
Newsgroups gmane.comp.python.visualpython.user
Message-ID <[email protected]>
Bruce,

you are right; I keep forgetting that Fink's vpython uses X11 graphics. 
For aqua graphics, the non-existence of some parts of Carbon for 64bit 
is indeed a serious obstacle.

Martin

On 24/01/11 17:21 , Bruce Sherwood wrote:
> Martin, that's very good news, but puzzling. I thought that there was
> no support for Carbon within Mac 64-bit programs? The demise of Carbon
> has had me very worried, as no one seems to know how to make VPython
> work within a Cocoa environment.
>
> Bruce Sherwood
>
> On Mon, Jan 24, 2011 at 5:11 AM, Martin Costabel<[email protected]>  wrote:
>> On 24/01/11 11:17 , Daniel Farrell wrote:
>> []
>>> * Is there a fundamentally reason for sticking to 32-bit (e.g.
>>> dependency difficulties?)
>>
>> I can't answer your other questions, but this one I can: There is no
>> such reason. Fink (an older "community driven package manager for
>> MacOS") has vpython version 5.40 (package visual-py27) that builds OK in
>> the 64bit tree.
>>

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