Camera panning (or something like it)
Christian Jauvin <[email protected]>
| Newsgroups | gmane.comp.python.visualpython.user |
|---|---|
| Message-ID | <[email protected]> |
Hi, Please excuse in advance my "3d newbiness", as I might be missing some obvious background knowledge, or my question not be totally clear. I am rendering a complex point cloud scene and while the default zoom and spin mouse interface is working well, I find that I miss the ability to pan the camera (or the scene) to obtain a better view. I have played with what I found in many example programs (i.e. modifying the scene.center vector in a simple way), but it's never exactly what I need. The only reference I found to what I (possibly) need is on this page: http://vpython.org/webdoc/texture-opacity-lighting.html where they mention a new "pan" mode. But then it doesn't seem to be implemented in the version I'm running, which is 5.12 on Ubuntu 10.04 64-bit. And finally, I'd like to know if there are some settings that could enhance VPython's performance on my non-3d-accelerated laptop. Best regards, Christian ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar