Camera panning (or something like it)

Christian Jauvin <[email protected]>
Newsgroups gmane.comp.python.visualpython.user
Message-ID <[email protected]>
Hi,

Please excuse in advance my "3d newbiness", as I might be missing some
obvious background knowledge, or my question not be totally clear.

I am rendering a complex point cloud scene and while the default zoom
and spin mouse interface is working well, I find that I miss the
ability to pan the camera (or the scene) to obtain a better view.

I have played with what I found in many example programs (i.e.
modifying the scene.center vector in a simple way), but it's never
exactly what I need. The only reference I found to what I (possibly)
need is on this page:

http://vpython.org/webdoc/texture-opacity-lighting.html

where they mention a new "pan" mode. But then it doesn't seem to be
implemented in the version I'm running, which is 5.12 on Ubuntu 10.04
64-bit.

And finally, I'd like to know if there are some settings that could
enhance VPython's performance on my non-3d-accelerated laptop.

Best regards,

Christian

------------------------------------------------------------------------------
Enable your software for Intel(R) Active Management Technology to meet the
growing manageability and security demands of your customers. Businesses
are taking advantage of Intel(R) vPro (TM) technology - will your software 
be a part of the solution? Download the Intel(R) Manageability Checker 
today! http://p.sf.net/sfu/intel-dev2devmar
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.