Re: Need coding suggestions

Bruce Sherwood <[email protected]>
Newsgroups gmane.comp.python.visualpython.user
Message-ID <[email protected]>
Not sure what you're concerned about. It looks smooth to me until the
very end, where there is an abrupt change in the shape of the
rectangle. Also, something like rate(200) gives a better sense of the
morphing than rate(1000), in my opinion.

Bruce

On Wed, Jun 8, 2011 at 2:22 PM, Joe Heafner <[email protected]> wrote:
> I want to create some VPython simulations related to Gauss's law, flux, and
> solid angle. I want to get across the point that any arbitrarily shaped
> surface can, mathematically, be morphed into a sphere using the concept of
> solid angle. Is there a way to make an arbitrarily shaped patch of area
> morph SMOOTHLY into a square in VPython? Below is the code I have so far. It
> works, but it's not as smooth as I'd like it to be.

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