Re: 3d surface plot animation
Bruce Sherwood <[email protected]>
| Newsgroups | gmane.comp.python.visualpython.user |
|---|---|
| Message-ID | <CAFDG03h8LcFVO6-TJXwXBwFYB4domO=C6MMMEcqZ6fKdgpkdKA@mail.gmail.com> |
I'm not sure what it is that you're asking about colors. Here is the
key part of the documenation on the faces object:
You can append additional vertices to an existing faces object with
one of the following four forms (assuming the object is named f):
f.append(pos=(x,y,z))
f.append(pos=(x,y,z), normal=(nx,ny,nz))
f.append(pos=(x,y,z), normal=(nx,ny,nz), color=(r,g,b))
f.append(pos=(x,y,z), normal=(nx,ny,nz),
red=r, green=g, blue=b)
Another convenient way to construct a faces object is to create a list
or numpy array of positions, then create the faces object with the pos
attribute set to the list or array. Then use make_normals(),
make_twosided(), and smooth() to complete the task.
On Fri, Oct 14, 2011 at 1:13 PM, Poul Riis <Poul.Riis-pIBpe43/vk1knbxzx/[email protected]> wrote:
> [email protected] writes:
> Also note that the
> faces object lets you specify the colors of all vertices individually.
> Yes, I know, but even the original example 'faces_heightfield' is too
> complicated for me to see how I can add these colors. Can someone give me
> just a little hint?
> Poul Riis
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