Re: VPython 5.72
Bruce Sherwood <[email protected]>
| Newsgroups | gmane.comp.python.visualpython.user |
|---|---|
| Message-ID | <CAFDG03i5ihxraBjEbCkZ-tkwSzZA_m5mUg+iKLy0TATkC1t7Dg@mail.gmail.com> |
No, there isn't such a parameter available in VPython. We do internally use fewer triangles for objects that are farther away. Bruce Sherwood On Thu, Oct 20, 2011 at 7:53 AM, Andrew McCormick <[email protected]> wrote: > Bruce, > > I'm using vpython for displaying the results of simulations run in c++ -- > and it works great! My only issue is that as I get add more and more details > (i.e. have more objects in my model, or whatever), the display rate becomes > rather slow. Is there, a la OpenGL, parameters I can use to set the detail > level of each individual object so as to counteract this slowdown? I.e. draw > each cylinder using only 10 polygons instead of whatever the default is? I > haven't seen any such parameters when browsing through the documentation. > > Andrew > > > ------------------------------------------------------------------------------ > The demand for IT networking professionals continues to grow, and the > demand for specialized networking skills is growing even more rapidly. > Take a complimentary Learning@Ciosco Self-Assessment and learn > about Cisco certifications, training, and career opportunities. > http://p.sf.net/sfu/cisco-dev2dev > _______________________________________________ > Visualpython-users mailing list > Visualpython-users-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > ------------------------------------------------------------------------------ The demand for IT networking professionals continues to grow, and the demand for specialized networking skills is growing even more rapidly. Take a complimentary Learning@Ciosco Self-Assessment and learn about Cisco certifications, training, and career opportunities. http://p.sf.net/sfu/cisco-dev2dev