Re: Python-visual in latest Ubuntu
Aaron Mavrinac <[email protected]>
| Newsgroups | gmane.comp.python.visualpython.user |
|---|---|
| Message-ID | <CAJqNogecUvOPAQ=w7EKz3Uj_5dcOXMO-yuv+AyQxjphedUwAiw@mail.gmail.com> |
James/Bruce, If there is a serious attempt made at migrating Visual onto a pure Python graphics back-end, I'd definitely be interested in joining that project. The Python API for Visual is brilliant and the graphics are fast, but the nature of the current implementation imposes several limitations (notably, GTK+ event loop issues and some disconnects in display and object interaction) that might be easier to address -- and failing that, for users to monkey-patch their way around -- if it were pure Python. This is, of course, in addition to the aforementioned. On a related note, there seems to be much demand for a good native 3D geometry library in pure Python [1]. If the above were to happen, it might make sense to spin off a separate efficient geometry library at the same time (something in which I'd be even more interested in participating). [1] http://stackoverflow.com/questions/1076778/good-geometry-library-in-python -- Aaron Mavrinac www.mavrinac.com ------------------------------------------------------------------------------ Cloud Services Checklist: Pricing and Packaging Optimization This white paper is intended to serve as a reference, checklist and point of discussion for anyone considering optimizing the pricing and packaging model of a cloud services business. Read Now! http://www.accelacomm.com/jaw/sfnl/114/51491232/