Re: faces texture don't use axis

Antonio Garcia <[email protected]> Wed, 25 Jul 2012 23:46:10 +0200
Newsgroups gmane.comp.python.visualpython.user
Message-ID <CAKtwE=SzMrwvhj7dQLyvL63ZUZknU70Je5=2AoWw4sW71wGofQ@mail.gmail.com>
Well, my problem was that I was using a texture in faces object with a
mapping "rectangular/sign" and nothing appear when I tried to paint the
faces object, only blank/gray colors.

I solved using another mapping (just reading the materials.py in
~/site-packages/vis directory), the valid mapping list are: rectangular,
sign, spherical,top, bottom, front, left, right, back, cubic, hollow_box
and cylinder. Can I suggest put this list into the doc?

Regards,


2012/7/23 Antonio Garcia <[email protected]>

> Hi list,
>
> I am trying create a very simple model based in triangles using the
> faces/frame objects in Vpython,
>
> I've tried put a texture onto my model, but always the system uses the
> axis (1,0,0) as projection direction, and I can not select this direction
> of projection as in box.
>
> Is there any way to select this projection axis using the faces object?
>
> Kind regards, and thank you for your great work.
>
>
>
>
>
>
>

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