Re: pygame / distutils
Alexandre Delattre <[email protected]> Fri, 15 Aug 2008 18:14:49 +0200
| Newsgroups | gmane.comp.python.windows-ce |
|---|---|
| Message-ID | <[email protected]> |
Jared & Adam, Glad to hear you were able to cross compile sdl with cegcc, this opens the possibility to compile pygame with cegcc, which may yield better results than Microsoft tools :) Some times ago, I've sent Jared a PythonCE 2.5 import library and an scons script to easily compile Python modules with cegcc. I think they'll be useful for compiling pygame. (Btw, I have a working PIL port built this way that I'll be happy to put online soon) Jared, did you manage to compile SDL_Image on top of SDL ? I think it's the only extra dll that is needed by pygame to work. I remember that when compiling with embedded vc++ this dll was compiled almost out of the box since the low level calls were handled by SDL so no porting was required. Would be cool to have SDL_Mixer too. Best regards, Alexandre _______________________________________________ PythonCE mailing list [email protected] http://mail.python.org/mailman/listinfo/pythonce