Re: pygame / distutils

Alexandre Delattre <[email protected]> Fri, 15 Aug 2008 18:14:49 +0200
Newsgroups gmane.comp.python.windows-ce
Message-ID <[email protected]>
Jared & Adam,
Glad to hear you were able to cross compile sdl with cegcc, this opens the possibility to compile pygame with cegcc, which may yield better results than Microsoft tools :)

Some times ago, I've sent Jared a PythonCE 2.5 import library and an scons script to easily compile Python modules with cegcc. I think they'll be useful for compiling pygame.

(Btw, I have a working PIL port built this way that I'll be happy to put online soon)

Jared, did you manage to compile SDL_Image on top of SDL ?
I think it's the only extra dll that is needed by pygame to work. 
I remember that when compiling with embedded vc++ this dll was compiled almost out of the box since the low level calls were handled by SDL so no porting was required.
Would be cool to have SDL_Mixer too.

Best regards,
Alexandre

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