pygame / ctypes / SDL
"Adam Walley" <[email protected]> Fri, 29 Aug 2008 17:43:37 +0100
| Newsgroups | gmane.comp.python.windows-ce |
|---|---|
| Message-ID | <[email protected]> |
Well, I have now got a small demo app working, which makes use of SDL LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have compiled a small DLL, that allows access to these functions through ctypes, and it works very well. The core of the application is a python script, which then calls the other functions as required. I will try to post a link shortly, for any one who would like to take a look. I am wondering whether this whole exercise is kind of re-inventing the wheel, since pygame-ctypes was already attempted. However, so far everything seems to be working smoothly, and I am quite encouraged by the results. Adam _______________________________________________ PythonCE mailing list [email protected] http://mail.python.org/mailman/listinfo/pythonce