Re: pygame / ctypes / SDL

"Jared Forsyth" <[email protected]> Fri, 29 Aug 2008 19:44:57 -0400
Newsgroups gmane.comp.python.windows-ce
Message-ID <[email protected]>
now thats cool idea

On Fri, Aug 29, 2008 at 1:58 PM, Thomas Heller <[email protected]> wrote:

> Adam Walley schrieb:
> > Well, I have now got a small demo app working, which makes use of SDL
> > LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have
> > compiled a small DLL, that allows access to these functions through
> ctypes,
> > and it works very well. The core of the application is a python script,
> > which then calls the other functions as required.
> >
> > I will try to post a link shortly, for any one who would like to take a
> > look. I am wondering whether this whole exercise is kind of re-inventing
> the
> > wheel, since pygame-ctypes was already attempted. However, so far
> everything
> > seems to be working smoothly, and I am quite encouraged by the results.
>
> Cool.  But, I'm curious: what about pyglet?  Has someone tried to port that
> to WinCE?
>
> --
> Thanks,
> Thomas
>
> _______________________________________________
> PythonCE mailing list
> [email protected]
> http://mail.python.org/mailman/listinfo/pythonce
>

_______________________________________________
PythonCE mailing list
[email protected]
http://mail.python.org/mailman/listinfo/pythonce