Re: pygame / ctypes / SDL
"Jared Forsyth" <[email protected]> Fri, 29 Aug 2008 19:44:57 -0400
| Newsgroups | gmane.comp.python.windows-ce |
|---|---|
| Message-ID | <[email protected]> |
now thats cool idea On Fri, Aug 29, 2008 at 1:58 PM, Thomas Heller <[email protected]> wrote: > Adam Walley schrieb: > > Well, I have now got a small demo app working, which makes use of SDL > > LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have > > compiled a small DLL, that allows access to these functions through > ctypes, > > and it works very well. The core of the application is a python script, > > which then calls the other functions as required. > > > > I will try to post a link shortly, for any one who would like to take a > > look. I am wondering whether this whole exercise is kind of re-inventing > the > > wheel, since pygame-ctypes was already attempted. However, so far > everything > > seems to be working smoothly, and I am quite encouraged by the results. > > Cool. But, I'm curious: what about pyglet? Has someone tried to port that > to WinCE? > > -- > Thanks, > Thomas > > _______________________________________________ > PythonCE mailing list > [email protected] > http://mail.python.org/mailman/listinfo/pythonce > _______________________________________________ PythonCE mailing list [email protected] http://mail.python.org/mailman/listinfo/pythonce