C++ button events

"Brendan Simon (eTRIX)" <[email protected]> Sun, 30 Jun 2019 23:36:39 +1000
Newsgroups gmane.comp.python.wxglade
Organization eTRIX pty ltd
Message-ID <[email protected]>
Hi,

I've got a demo program that needs to be written in C++.  It has 5 buttons.

If generating Python bindings with wxglade, each button has it's own
event handler and only the one event handler gets called.

However, the C++ generated code builds a table with wxID_ANY and each
event handler has a call to Skip().  So running the built app I get 5
lines of output saying it's not implemented (one for each default button
handler).

Is there a way to make the C++ work more like python code and only call
the one method (corresponding to the clicked button)?  I really don't
want to maintain window IDs for each button (it seems so unncessary and
I don't know how to do that in wxglade - if it's event possible).

Also, the C++ code generated does not generate virtual methods. 
Shouldn't it generate virtual methods so they can be overridden by a
derived class?

That's how I design my software with python, and I figured that C++
should do the same (well for my way of thinking at least).

Thanks, Brendan.

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