Re: C++ button events
Dietmar Schwertberger <[email protected]> Mon, 1 Jul 2019 19:19:20 +0200
| Newsgroups | gmane.comp.python.wxglade |
|---|---|
| Message-ID | <[email protected]> |
On 30.06.2019 15:56, Brendan Simon (eTRIX) wrote: > My bad. I only generated an ID for ONE button, and the others still > had ID_ANY, which meant the first buttons in the event table were > still being processed before it got to the button that had a specific ID. > > I still need to manually insert virtual keyword in the wxglade > generated header file so my derived class can override the default > event handler method. > > What is the best approach to using buttons in C++ ?? Honestly, I don't know as I'm not using C++. I would guess that IDs have to be defined. E.g. the same was necessary for menu items up to wxGlade revision 0.7, even for Python. Maybe there's a C++ user who can share best practices. It's probably time to use dynamic event binding instead of tables: https://docs.wxwidgets.org/3.0/overview_events.html#overview_events_bind I will put that on my todo list, but first I need to finish the current work on merging the ACCESSIBILITY and NEW_CODEGEN branches into master. I don't know whether this has some negative effects, though. It would be nice if there was some input from C++ users. Regards, Dietmar _______________________________________________ wxGlade-general mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/wxglade-general