Re: Dialog units
Dietmar Schwertberger <[email protected]> Tue, 21 Apr 2020 20:12:28 +0200
| Newsgroups | gmane.comp.python.wxglade |
|---|---|
| Message-ID | <[email protected]> |
On 15.01.2020 23:38, Brendan Simon (eTRIX) wrote: > Never used Dialog Units -- actually, never heard of it. > > I'm struggling to understand why it is needed. Is this only relevant > when text/fonts are used in a widget _AND_ the x/y proportions are > important (for some reason) ? In this case are the absolute values of > x/y important, or just the ratio? Dialog units are certainly useful with high-DPI displays and/or when the user sets the font scaling e.g. to 125 or 150%. Unfortunately, none of the requestors were willing to share some examples of how to use them properly. Without this I can't implement this in a reasonable way. (E.g. I would need to figure out whether to take the dialog units from the toplevel window or from the actual widget or from the parent if the object itself is a sizer.) So, unfortunately wxGlade 1.0 will not support Dialog Units... Regards, Dietmar _______________________________________________ wxGlade-general mailing list wxGlade-general-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f@public.gmane.org https://lists.sourceforge.net/lists/listinfo/wxglade-general