Re: Dialog units

Dietmar Schwertberger <[email protected]> Tue, 21 Apr 2020 20:12:28 +0200
Newsgroups gmane.comp.python.wxglade
Message-ID <[email protected]>
On 15.01.2020 23:38, Brendan Simon (eTRIX) wrote:
> Never used Dialog Units -- actually, never heard of it.
>
> I'm struggling to understand why it is needed.  Is this only relevant 
> when text/fonts are used in a widget _AND_ the x/y proportions are 
> important (for some reason) ?  In this case are the absolute values of 
> x/y important, or just the ratio?

Dialog units are certainly useful with high-DPI displays and/or when the 
user sets the font scaling e.g. to 125 or 150%.

Unfortunately, none of the requestors were willing to share some 
examples of how to use them properly. Without this I can't implement 
this in a reasonable way.
(E.g. I would need to figure out whether to take the dialog units from 
the toplevel window or from the actual widget or from the parent if the 
object itself is a sizer.)

So, unfortunately wxGlade 1.0 will not support Dialog Units...

Regards,

Dietmar

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