Hi,
speaking of handlers, I just stumbled in a Phoenix crash (at least on
windows):
class MyHandler(wx.EvtHandler):
def __init__(self):
wx.EvtHandler.__init__(self)
# self.Bind(WHATEVER, callback) this way does not crash
class MainFrame(wx.Frame):
def __init__(self, *a, **k):
wx.Frame.__init__(self, *a, **k)
self.button = wx.Button(self, -1, 'clic')
handler = MyHandler()
handler.Bind(wx.EVT_BUTTON, self.on_clic)
self.button.PushEventHandler(handler)
self.Bind(wx.EVT_CLOSE, self.on_close)
def on_clic(self, evt):
print('hello')
def on_close(self, evt):
# we have learned our lesson...
self.button.PopEventHandler()
evt.Skip()
In Classic (ie, 3.0.2.0), this works like a charm.
Apparently, you *must* do some event binding directly in your derived
handler class' __init__, or Phoenix just dies in flames (appropriately
enough).
Windows reports a crash in wxbase30u_vc140_x64.dll
riccardo
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