Re: Re: displaying dxf drawings in a GUI

"'Chris Barker' via wxPython-users" <[email protected]>
Newsgroups gmane.comp.python.wxpython
Message-ID <CALGmxEJigfJw8hbb1RspK==a6ENC+6HWmraLv_E_wg0n=fKOsA@mail.gmail.com>
you were right floatcanvas might well give you most of what you need out of
the box.

It does not currently have a spline path -- only the old spline that's in
wxDC. But it would not be too hard to add a general path object.

I think it would be a better fit than matplotlib, which is very much
deigned to plot things, and provides a lot to support that, but is kinds
complicated for more general drawing needs.

Though the SVG render may cover it for you too. FloatCanvas far pre-dates
that!

-Chris


On Fri, Nov 22, 2019 at 10:58 PM Jakab Gábor <[email protected]> wrote:

>
> Hi Niki,
>
> Thanks, this is definely interesting! It seems Herr Moitzi develops stuff
> just for me :-)
>
>
> On Thursday, November 21, 2019 at 9:52:43 AM UTC+1, niki wrote:
>>
>> On 20.11.19 г. 23:37 ч., Robin Dunn wrote:
>> > I recently added a SVG renderer to wxPython 4.1 so if there is a good
>> > way to convert dxf files to svg files that would be one way you could
>> > go. OTOH, if you're able to decompose the dxf files into paths, curves
>> > and simple shapes then you could take a similar approach for rendering
>> > it to a wx.GraphicsContext. See
>> >
>> https://github.com/wxWidgets/Phoenix/blob/master/wx/svg/__init__.py#L147
>>
>> Combination of ezdxf + svgwrite can help.
>>
>> https://github.com/mozman
>>
>> Niki
>>
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