curse you, cursor!
Nathan smith <[email protected]>
| Newsgroups | gmane.comp.python.wxpython |
|---|---|
| Message-ID | <[email protected]> |
Hello Group, As you may have guessed this is a question regarding the cursor in WX python specifically is there some sort of way in which the cursor can be simulated? I have a panel within a frame, on the panel is drawn a grid. Now I am assuming if I drew an arrow by drawing a straight line down, and then two diagonals at the top to make an arrow shape, half of it would not show because it would be over the top of those pixels already used for the line. Could I in some way though having something (a circle or similar) which flashed, danced, hopped about or in some other way indicated where the cursor is positioned at the moment? I'm not entirely sure as to whether this could be worked with the mouse perhaps? At the moment I am imaging some sort of thing like: def mouse_moves(self, event): self.cursor_object.move_to(event.x, event.y) def left_arrow_pressed(self, event): # move the mouse one coordinate to the left, causing the cursor to follow Would that work? Thanks a lot Nathan -- You received this message because you are subscribed to the Google Groups "wxPython-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/wxpython-users/604b9f6f-bdef-ef0e-acb7-992922cd4a25%40gmail.com.