Re: Importing wxWidgets Help
Tim Roberts <[email protected]> Thu, 22 Apr 2021 11:05:31 -0700 (PDT)
| Newsgroups | gmane.comp.python.wxpython |
|---|---|
| Message-ID | <[email protected]> |
You have two immediate problems. First, in CoreFrame where you instantiate MyTreeCtrl, you are passing `vbox` as the parent. This is one of the more confusing aspects of wxWidgets. The windows and the sizers live in two separate hierarchies. A sizer controls a set of windows, but it is not itself a window, and thus cannot be a parent. You need to pass "self" as the parent, so the frame becomes the parent window. Essentially, you create a whole bunch of windows in a hierarchy, and then you add those windows to sizers (which have their own hierarchy) to control their placement. The second problem is in "MyTreeCtrl.__init__" when you call "wx.TreeCtrl.__init__". If you look at the documentation, you'll see that the parameters for that start out self, parent, id, pos, size, style, ... You are not passing a "pos", which is why you get an error. Now, that's a perfectly OK thing to do, but once you omit a positional parameter, the rest have to be specified by name: "wx.TreeCtrl.__init__(self, parent, id, size=size, style=style)". That should get you a little farther. On Wednesday, April 21, 2021 at 8:12:59 PM UTC-7 [email protected] wrote: > I uploaded an older copy of my pxCore.py file. Attached is my latest > version that I should have uploaded previously. > > On Wednesday, April 21, 2021 at 8:11:09 PM UTC-7 RF wrote: > >> So I decided to start out by incorporating my class MyTreeCtrl(wx.TreeCtrl): >> at the top of my core project file pxCore.py. I have attached it as a zip >> file. >> >> I just can't figure out how to make the call to create the TreeCtrl >> without getting some kind of error. >> >> Currently the error in line 6 is: TypeError: TreeCtrl(): arguments did >> not match any overloaded call: >> >> Thank you for any help. >> >> On Wednesday, April 21, 2021 at 3:35:38 PM UTC-7 RF wrote: >> >>> >>> I've written a class TreeCtrl python file. I'm trying to import it into >>> my project's main python file. >>> >>> I can't find any examples of how this should be done. The examples I've >>> found are very simple ones like Car.py located here: >>> https://www.guru99.com/import-module-python.html >>> >>> But those are very simple examples and if I copy their structure they >>> don't work for wx widgets. >>> >>> My project will use various widgets such as TreeCtrl, StyledTextCtrl, >>> Toolbar and Menu. I thought I would put each of them into their own class >>> file and import them into my main core python file (to keep file sizes >>> down). >>> >>> Does that sound reasonable or should I just have the classes at the top >>> of my main python file and not do the imports? >>> >>> -- You received this message because you are subscribed to the Google Groups "wxPython-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/wxpython-users/2f2f8b1d-0cd7-45cc-af4c-7f3401eadf33n%40googlegroups.com.