dynamic panel destruction

Nathan smith <[email protected]> Mon, 10 Jun 2024 11:24:50 +0100
Newsgroups gmane.comp.python.wxpython
Message-ID <[email protected]>
Hello,


So I have a program that I am working on which has the ability to offer=20
the user the chance to mod screens.

The process it goes through would be something like:


1: display the loading panel

2: for each user added module,

 =C2=A02.1: import it

 =C2=A02.2: Run their screen_mod function with args of self so they can=20
access the class.

3: If success, carry on, but if failure, destroy any panels they created=20
or frames that were made.


What I am trying to do here is be able to catch if their mod tracebacks=20
and stop it from crashing the entire program, requiring a restart.


Is this possible?

The main program would not be returned any modifications made.

Thanks in advance for any help

Nathan

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