Extending zeek with rust

quentin mallet <[email protected]> Sat, 4 Jan 2020 10:48:36 +0100
Newsgroups gmane.comp.security.detection.bro
Message-ID <CAMr+M=doHs27ma75qTyNmaeaBoTNYpT2krBF2XNbci97LWHyeQ@mail.gmail.com>
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Greetings,
I've been looking at several plugin examples for zeek and I have failed to
find a definite answer to the following question: is it possible to write
zeek plugins in Rust? The obvious way would be to compile any rust
implementation in it's own lib and then wrap it in C/C++ but I would be
interested in something more "native". Would it be possible?
Thanks for your help,
Regards

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<div dir=3D"ltr"><div>Greetings,</div><div>I&#39;ve been looking at several=
 plugin examples for zeek and I have failed to find a definite answer to th=
e following question: is it possible to write zeek plugins in Rust? The obv=
ious way would be to compile any rust implementation in it&#39;s own lib an=
d then wrap it in C/C++ but I would be interested in something more &quot;n=
ative&quot;. Would it be possible?</div><div>Thanks for your help,</div><di=
v>Regards<br></div><div><br></div></div>

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