Re: Snort 3 Architecture
Simon Dzn via Snort-devel <[email protected]>
| Newsgroups | gmane.comp.security.ids.snort.devel |
|---|---|
| Message-ID | <CAPnnTW8CdgJQaiqF4pQ0hj-i_+LakVBMJPfOpAnDfyLOK0DUoA@mail.gmail.com> |
Thanks for the replay! Can I have a better description for the "Service" component? On 23 July 2017 at 20:40, Russ <[email protected]> wrote: > Hey Simon, > > Snort 3 currently has one thread per packet source, whether that be a > network interface or pcap. You can configure that with -z or > --max-packet-threads. All processing of a given packet is within the > thread associated with its source. You can set CPU affinity for packet > threads via the process module. The architecture will evolve over time to > support hardware offload and elephant flows (too big for a single core). > > Please keep us posted on your results or if you have any questions about > tuning for comparison with Snort 2. > > Thanks > Russ > > > On 7/23/17 4:03 AM, Simon Dzn via Snort-devel wrote: > > Hey all, > > I am writing an article regarding to Snort 3 performance and I'm having > trouble finding a reliable resource on the current architecture. > I saw in the Snort 3 documentation the difference in the packet processing > but couldn't find out if you are creating a thread for each packet or > several threads for detection. > > Thanks and have a great day! > > > _______________________________________________ > Snort-devel mailing [email protected]://lists.snort.org/mailman/listinfo/snort-devel > > Please visit http://blog.snort.org for the latest news about Snort! > > > _______________________________________________ Snort-devel mailing list [email protected] https://lists.snort.org/mailman/listinfo/snort-devel Please visit http://blog.snort.org for the latest news about Snort!