%T#13821 Comment added by amachronic: Many plugins crash
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The following task has a new comment added:
FS#13821 - Many plugins crash
User who did this - Aidan MacDonald (amachronic)
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Did some testing on on e677895e29... If I add a while(1) infinite loop at this point it doesn't crash
https://gerrit.rockbox.org/r/plugins/gitiles/rockbox/+/refs/heads/master/apps/plugins/sdl/progs/quake/snd_dma.c#223
// ADDED
while (1) rb->splashf(HZ, "okay");
if ( shm ) {
Con_Printf ("Sound sampling rate: %i\n", shm->speed);
}
Moving the loop after the 'if' results in the same crash, but since 'shm' is NULL this shouldn't matter. Doing a Con_Printf() instead of a splashf also produces a crash. Doing rb->yield() works fine though. Disabling sound by returning early from S_Init() gets things a bit further before crashing but not by much.
My sense is something is overwriting the code at a particular offset. AddressSanitizer would be really useful here but it doesn't seem possible to run quake in the simulator on x86_64; there's tons of compile errors, the code doesn't seem portable to 64 bit.
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More information can be found at the following URL:
https://www.rockbox.org/tracker/task/13821#comment45452
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