Re: Dar slice numbering

T <mlist4suntong-/[email protected]> Mon, 25 Dec 2006 12:11:16 -0500
Newsgroups gmane.comp.sysutils.backup.dar.general
Message-ID <[email protected]>
On Sun, 24 Dec 2006 21:30:29 +0100, Wiebe Cazemier wrote:

> Coincidently, I just field a feature request for this at the tracker:
> 
> http://sourceforge.net/tracker/index.php?func=detail&aid=1619638&group_id=65612&atid=511615
> 
> Summarized, I suggested either an option to set the number of digits, or just
> use four. 9999 slices should be enough for everybody, and I don't think having
> slices like 0001 is ugly. Blender, for instance, uses this for it's
> framenumbering, and it's very clean in my opinion. 

I've been using dar for over 3 years. This is actually the 1st time that I
post to this mlist to discuss the problem that has bugged me for over 3
years. I guess it is an issue for most dar users, even though they have
not speak up. 

Personally, I think Wiebe's suggestion does make sense. It is a good
compromise to both side.

> I know that in theory you
> can surpass it, but is that really a problem? No one is going to make a backup
> of 10.000 slices.

Some might exceed it, but it might only be 0.001 of a chance. Still they
have 2 choices: 

- live with it, as they are living with current dar
- or increase the per slice size.

I second to Wiebe's proposal.

-- 
Tong (remove underscore(s) to reply)
  http://xpt.sourceforge.net/



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