Re: WIN32 symbol definition in rules\makefile_defs_msvc.bkl
Vaclav Slavik <[email protected]> Tue, 09 Mar 2010 08:03:00 +0100
| Newsgroups | gmane.comp.sysutils.bakefile.devel |
|---|---|
| Message-ID | <1268118180.16554.2.camel@localhost> |
--===============6087976786366993648== Content-Type: multipart/signed; micalg="pgp-sha1"; protocol="application/pgp-signature"; boundary="=-bNfgjwLl+CEy+UsE3Pgl" --=-bNfgjwLl+CEy+UsE3Pgl Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Hi, I'm forwarding Vadim's take on this. Short version (and I agree): nothing is broken by having WIN32 defined, so it's probably best to leave things as they are. Vaclav=20 -------- Forwarded Message -------- From: Vadim Zeitlin <[email protected]> To: [email protected] Subject: WIN32/64 Date: Tue, 9 Mar 2010 00:45:10 +0100 Hi, Let me continue our IM discussion here before I forget about it: > That's not the issue. What I don't know is what to do with WIN32 in x86 > builds -- either keep it (bad, because it somehow breaks x64 builds?) No, it doesn't break them AFAIK but I just thought that it would be inconsistent to define WIN32 but not WIN64 and I didn't think that we needed to define the latter. > or remove it from both projects and makefiles (bad, because different > from native vcprojs) Agreed, we really should create the projects as close to the native ones as possible. > or keep it in projects and remove from makefiles (bad, > because inconsistent between different ways of using VC -- IIRC you > disliked this in other situations).... Yes, it's probably better to avoid this without any good reason. Anyhow, AFAICS you can't create a new X64 project with MSVC (at least 9, I didn't test 10 yet but as it uses MSBuild it's probably irrelevant to this discussion anyhow). It always creates Win32 projects and then you can add x64 platform to them but you must copy settings from win32 one when doing it. And this means that it doesn't have WIN64 defined by default, only the same usual WIN32. Of course, _WIN64 will be predefined by the compiler in any case (and so will be _WIN32). So finally I think that bakefile just shouldn't bother doing anything special at all for msvs200xprj formats. It must keep WIN32 to be compatible with native projects but it doesn't need to define WIN64 for this and there doesn't seem any reason to do it anyhow. And then, for compatibility between projects and makefiles, we don't need to define it for makefiles neither. Am I missing anything? VZ P.S. Please feel free to forward this to the ML if you think it can be useful. --=-bNfgjwLl+CEy+UsE3Pgl Content-Type: application/pgp-signature; name="signature.asc" Content-Description: This is a digitally signed message part -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.14 (GNU/Linux) iEYEABECAAYFAkuV8qQACgkQxDYa/UZSZMnJLQCfbYjxdDQEsqiBGtFYAsM1+qXE JlUAn2CS0IV2oBDbuh4q5lxd+0I0nN+b =8Gkb -----END PGP SIGNATURE----- --=-bNfgjwLl+CEy+UsE3Pgl-- --===============6087976786366993648== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev --===============6087976786366993648== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Bakefile-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/bakefile-devel --===============6087976786366993648==--